Description
Pizza Piles is a comparing game which also builds up some initial skill with counting and numbers. Like most of our games, it is cooperative: you work together to get all the pizzas done (… in the right way).
All players have a number of cards showing incomplete pizzas. Yours might show a pizza with only tomato on it, while another player has tomato and cheese. On your turn, you simply continue the current pizza, following one rule.
Your card must show AT LEAST all the ingredients on the previous card! (Ingredients obviously can’t just disappear as you’re preparing the pizza!)
This means players are constantly comparing the current pizza with the cards in their hand. Which one has matching ingredients? Do they all match? In what order must we play them so that we never run out of valid moves? If you play a card that adds too many ingredients to this pizza at once, you’ll likely run into trouble later …
The base game is incredibly simple to teach and play, but already practices the right skills in a fun way. Once you can comfortably beat that, you can move to the many expansions. They add special actions to pizzas, rules about undercooking and burning, ingredient counting, wildcards, and more!
Details
- ✔️ Pay once, use forever, however.
- ✔️ No hidden costs or data tracking.
- ✔️ No sign-up required.
- ✔️ No difficult licenses or restrictions.
- ✔️ Instantly arrives in your inbox. (Check spam folder!)
- ✔️ Fun and effective!
Product Contents
- Rulebook PDF (1 front page, 1 page base game, 2 pages with variants/expansions)
- Material PDF (3 pages base game pizzas, 3 pages deluxe pizzas)
- The raw assets (illustrations, layout file, etc) for you to view/edit. (As
.affiles, which you can open with the free Affinity software.)
Fine Details
| Detail | Value |
| Activity Structure | turn-based |
| Age | 3 |
| Duration | 15 |
| Language | en |
| Level | 1 |
| Multiplayer Mode | cooperative |
| Player Count | 1, 2, 3, 4, 5, 6 |
| Subject | mathematics |
| Textless | true |
Subject: Mathematics
The curriculum is split into six main subjects that align with your typical school subjects.
This resource is part of the Mathematics subject. Below is a summary:
This subject teaches Mathematics from first principles to calculus. Level 1 explores the basic skills needed before you do any counting or see any numbers (such as grouping and comparing objects). Level 2(+) can then introduce numbers, counting, addition, multiplication, and more.

Faction: Gamiverses
This resource is part of the Gamiverses Faction.
But that's just one way to teach and explore its topic(s)!
You can always move to a different Faction to find a more effective way to teach the same topic.
Played a quiz? Try a game! Played a game? Try an escape room! And so on.
For example,
Charm: Board Game
This product is part of the Board Game charm.
Visit its main page to learn more about what that means. Below is a summary:
Board Games are simply physical games (as opposed to video games). They could be played using cards, without a board, with players physically moving around, anything.
Our board games follow the rule that your first game should only require a single page of setup + rules. Most of them are cooperative multiplayer experiences.
Spell: My First Comparisons
This resource is part of the My First Comparisons topic (or "spell").
Earlier topics taught Apprentices to identify if things are the same or not. This topic takes the next step: HOW are they different? This also gently introduces the idea of sequencing: putting things in order based on … something.
This resource also covers other topics. To keep things simple, the curriculum always considers the first topic listed to be the most important.
Use the buttons below to navigate to the previous or next topic in the curriculum.